The bottom area of the rear has a license plate and an exposed bullbar acting as the rear bumper. Either side of the rear are twin circular tail lights, each one consisting of outer brake/turning lights and inner main lights, with white outer rings on the inner set that work as the reverse lights. Directly within the rear section, there is the engine bay with the corresponding exhaust system, which leads to the passenger side and towards a large muffler located below the aforementioned panel, before splitting into two small tips located on either side of the same muffler. On the rear, the buggy has a black upper panel with the Maxwell logo and lettering on the end, together with a painted engine compartment that barely opens (likely to make room for the "Roof" options) and protruding sections on the outer sides, where the suspension springs are located. The same cabin is mostly exposed and lacks any sort of doors or panelling around, other than the plastic fenders on the wheels. The cabin area is relatively tall and wide, having the corresponding windscreen and two small mirror wings on the front, as well as two additional frames on the roof area. On the upper side, there is a small compartment that bears the Maxwell logo on the front and can be opened (labelled as the "trunk" in the Interaction Menu), while the sections beside it have protruding shapes, where the suspension springs are located. The front end of the buggy has a small bullbar that protects a small intercooler with a fan on it, while the outer portions mount a set of three circular lights arranged in a triangular setup, consisting of the outer main lights, the inner high-beam lights and the lower indicators. The vehicle assumes a similar layout to the Dune Buggy and the Bifta, but has a more modernized bodywork that is predominately finished in black. The Vagrant is evidently based on the Ariel Nomad, given the overall shape, wheel fenders and headlights (although rearranged in a triangle setup, opposed to the Nomad's linear setup). 5.1 GTA Online: The Diamond Casino Heist.Bought DLC artbook + saucy cosplay album to supports developers a bit more. Maybe not a masterpiece but very solid game that offers a lot for such a small price. Played it twice, initially on Hard mode, then speedrunned the game on NewGame+ Lunatic difficulty to reclaim missed achievements and when it comes to actual difficulty really didn't felt any change till the final battle to be honest.ฤก00% achievement completed in over 24 hours. If there was something I wish developers could do better, it would story which was VERY predictable pretty much from start to finish and also not like there's many characters, but all their personalities are quite plain. If there's something I dislike about the game, that's gotta be very annoying flying monsters who could shoot you from off-screen and interrupt your platforming, especially at end of the game. Loved how skill tree leveling was implemented, everything about combat and movement, stage & background designs, how boss fights were executed, variety of gear, the fact you could upgrade your gear up to your liking, soundtrack, secrets to discover and I'm really not a fan of bikini armor, but I will make an exception for Vivian's design. Didn't expected the game to be as amazing as it actually was.
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